Adventure Under the Sun

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Day 5 of Sorrow (High Sun)

The party now known as the “Motley Crue” met up with Hast and together they went to the barracks of Altaruk and were introduced to Arisphistaneles who told them that there were small caravans going missing between Altaruk and Grak’s Pool.
Mr A offered the party 50gp each for information on who is behind the disappearances, and 500gp each for ending the reign of terror.

The party set off with their unpainted wagon full of 50gp worth of Pottery and two kank‘s towards Grak’s Pool.
Rikus spotted 4 kite like images off to the mountain range in the east.
The party rested on the road, with no ill effects.

Day 6 of Sorrow (High Sun)

The party continued their journey and around midday they noticed a sand storm that was taking up the entire path, upon closer inspection the party noticed that it was not moving which you all found strange, you then decided to try and go around it by going into the canyons to the west of the road.
As you were winding your way through the canyons you saw a spear thrown at the wagon, and then you entered a battle with Raiders that appeared out of their mind and being controlled by an ID fiend.

After cowing the ID fiend to your will, and defeating its controlled minions, it explained that it was attacking any small groups that ventured off the main track that were avoiding the sand storm that it’s master Murter Dyan created. The ID fiend said that his master has arcane and psionic powers.

After putting the “overgrown gecko” out of it’s misery Nilus recovered his grip on his mind, you have a keen eye on him.

Comments

I pass comment.

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we playing tomorrow night(Australia Day)? I’m keen.

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Bullwynkle

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